Job description:
Game Designer (Medior)
Based in Hasselt, The Artistocrats is an established independent game studio dedicated to the creation of our own original titles. We are currently expanding our team to tackle more ambitious projects, including new DLC for our RTS game, Starship Troopers: Terran Command, and upcoming unannounced titles.
We are looking for a Game Designer with several years of professional experience and a strong understanding of strategy game mechanics.
As a Game Designer, you will take part in the design and and implementation of new units, abilities and gameplay mechanics for our current and future games.
Altogether this is a dynamic and creative role where you’ll have a direct impact on both game content and how our projects are communicated to the world.
What you will do
Work with our programmers to design, implement and test new game mechanics
Design, implement and balance new player units, enemies and abilities
Design and play-test new levels and missions
Work with our Game Director to help shape the audiovisual experience of our games
What we are looking for
Must-haves
Professional proficiency in English or Dutch (spoken and written)
Ability to work full-time on-site at our Hasselt studio
2+ years of professional experience as a Game Designer
Comprehensive familiarity with real-time and turn-based games and mechanics.
Basic proficiency in C# programming/scripting
Basic proficiency with Unity
Nice-to-haves
Professional fluency in Dutch (spoken and written)
Extensive experience with Unity (scenes, prefabs, components, ...)
Experience with other aspects of game design (art, sound, writing, marketing)
What We offer
Full-time role in an established studio focused on making (strategy) games.
Fair remuneration based on market standards.
A varied job with plenty of responsibility and creativity within our growing team.
How to apply
Send your CV to jobs@the-artistocrats.com. Please include examples or a portfolio that demonstrates your experience with all the requirements listed above.